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Visualizers are a feature in Bejeweled Twist. They are special animated patterns serving as backgrounds. There are visualizers in every game mode.

In the Windows and Mac versions, the player can toggle between enabling them or disabling them; however, 3D Acceleration must be enabled, as visualizers are not supported if the option is disabled. If the visualizers are disabled, space-themed landscapes are shown instead.

In the mobile version, it has different sets of visualizers with some of them that are exclusive to that version.

Appearances

Visualizers appear in every game mode in Bejeweled Twist, with most of them have their own.

In PC versions:

Classic

In Classic, there are 21 types of visualizers. There is a sequence of when they appear.

Zen

In Zen, the visualizers are different, as they are a combination of the space-themed landscapes.

Blitz

In Blitz, there are two types of visualizers. they appear randomly.

Challenge

In Challenge, the visualizers from Classic Mode are used for the planets.

Descriptions

Classic

Tutorial Visualizer

This visualizer appears to be a warped grid in the purple background with trails of dust-like particles being emitted from the center. This visualizer is not seen anywhere else. It bears resemblance with Visualizer 5.

Visualizer 1

The first visualizer of Classic appears to be a cloud of colored gas. This visualizer also appears in Gem Fall. It's original name is PlasmaClouds.

Visualizer 2

The second visualizer appears to be a green cloud full of moving green objects, possibly microorganisms. This visualizer is also used in Preserver. It's original name is WindCloud.

Visualizer 3

The third visualizer appears to be bunches of glowing blue, purple and pink wires. This visualizer is also used in Arsenal. It's original name is SpaceThreads.

Visualizer 4

The fourth visualizer looks like bubbles floating in blue water. This visualizer is also used in Bonanza. It's original name is BlobDrift.

Visualizer 5

The fifth visualizer appears to be an orange and red cloud with trails of some unknown substance emitting from the center. This visualizer bears resemblance to the visualizer in the Tutorial. It is also used in Detonator. It's original name is VizWarpBars.

Visualizer 6

This visualizer may appear to look like an eye; the rainbow substance is the iris, and the black hole in the center is the pupil. The rainbow may be the reason why it is used in Spectrum. It's original name is UVWarp.

Visualizer 7

The seventh visualizer has layers of different shades of blue, with white trail objects moving in a wave-like pattern horizontally across from right to left. This visualizer is the first on to not appear in Challenge. It's original name is SlipStream.

Visualizer 8

The eighth visualizer appears to be a downward spiral made of a lava-like liquid. The fiery appearance may be the reason it is used in Firestorm. It's original name is GravityField.

Visualizer 9

The ninth visualizer appears to be made of different layers of hexagonal-fitting facets, whichlook as if they are made from glowing blue light. It is also used in Survivor. It's original name is VizMoleculeRedux.

Visualizer 10

The tenth visualizer of Classic appears to be a background of blue and green with randomly appearing rainbow strings. This visualiser also appears in Voltage. It's original name is VizMagicSnakes.

Visualizer 11

The eleventh visualizer appears to be a pattern of rainbow spinning cubes. It is also the second visualiser to not appear in Challenge. It's original name is ???

Visualizer 12

The twelfth visualizer appears to be a fall of water that simulates rain. It is also the third visualiser to not appear in Challenge. It's original name is RainDrops.

Visualizer 13

The thirteenth visualizer appears to be a background where forms some circles changes the color. It is also used in Stratamax. It's original name is ContainmentField.

Visualizer 14

The fourteenth visualizer appears to be water that moves where time passes. It is also the fourth visualiser to not appear in Challenge. It's original name is ???

Visualizer 15

The fifteenth visualizer appears to be some glyphs that moves and the background changes the color. This visualizer bears resemblance to the visualizer 17. It is also used in Enigma. It's original name is VizRainbowGlyphs.

Visualizer 16

The sixteenth visualizer appears to be a hole where the circles expand and rotate clockwise. It is also used in Coal Mine. It's original name is Raptis_Pulse.

Visualizer 17

The seventeenth visualizer appear to be some sardines that moves and the background changes color. This visualizer bears resemblance to the visualizer 15. It's the last visualizer to appear in challenge and appears in Chain Reaction. It's original name is SubAtomic.

Visualizer 18

The eighteenth visualizer appears to be some red and blue stars. They move from the bottom right of the screen. The blue stars move until the end of the visualizer. But the red ones only move a certain distance and disappears. It's original name is FluffyStars.

Visualizer 19

The nineteenth visualizer appears to be a jelly backgrounds and it creates some forms that simulates water falls. It's original name is VizJellyBlob.

Visualizer 20

The twentieth visualizer appear to be a giant gear and splits into 5 smaller gears until the end. It's original name is Gears ( If you type the wrong name in the "challenge.xml", it 'll also appear this visualizer).

Visualizer 21

The twenty-first and final visualizer that appears in Classic mode appears to be some lines that moves right. It doesn't have an original name.

How to get visualizers

Note: This can only be done when:

- Your computer's operating system was Windows XP.

- Challenge mode was unlocked.

- Options '3D acceleration' and 'Visualizers' was enabled.

Classic visualizers:

+ Open Users\ <your user name> and open the "save game" of one challenge gameplay, ex: Stratamax,... using hex editor.

+ In the "0000000d" (1st line) : change the number from these column:

   col 04: ( the number should be 02 ) : into 00

   col 0c : into 00

   col 0d: into the number between 01 and 21 ( the level in classic )

+ Press Ctrl + S to save that "save game"

+ Go to properties\ config_casual and open with notepad. In that file, line 3, 4 you should see this:

<Integer id="GameRows">         8 </Integer>

<Integer id="GameColumns"> 8 </Integer>

...change  8 in to 0. And then save it.

+ Now open the game, open the challenge you edited, you should see the visualizers, enjoy.

How to get Blitz visualizer and Zen combined backgrounds:

Blitz visualizer:

+ From "col 04:" above, change the number into 03, and then save it.

+ Open "Config_Blitz.xml" using notepad, you should also see this:

<Integer id="GameRows">         8 </Integer>

<Integer id="GameColumns"> 8 </Integer>

...change 8 into 0, and save it.

+Open the challenge you editted, and enjoy.

Ps: the visualiser may only appear in a short time.

Zen combined backgrounds:

+ From "col 04:" above, change the number into 04, and then save it.

+ From "col 0d", type any number you like, ex: 09, 05, 14, ...

+ Open "Config_Zen.xml" using notepad, you should also see this:

<Integer id="GameRows">         8 </Integer>

<Integer id="GameColumns"> 8 </Integer>

...change 8 into 0, and save it.

+Open the challenge you edited, and enjoy.

Gallery

Zen visualizers

Trivia

  • You can know the original names of the visualizers in the file named: challenges.xml which is found in the folder named Bejeweled Twist or you can try another original name of visualizer by yourself.
  • The name for one of the Blitz visualizers has been discovered by a channel named wl041204 YT. You can read there how he discovered and what the visualizer looks likes in Challenge Mode

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