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Challenge
Challenge Mode Menu All Unlocked
In-game music
"Face 13 intriguing challenges to prove your skills!"
Bejeweled Twist, game menu description

Challenge is a game mode in Bejeweled Twist. In the PC and Nintendo DS versions, it becomes available by earning the rank of Rotator (the third rank in the game). In the mobile version, it becomes available by earning the rank of Junior Rotator (the second rank in the game).

Gameplay

Challenge is different from the other game modes in Bejeweled Twist, as it is comprised of various puzzles that have specific goals (i.e.: clearing a set number of gems in a single move, clear a set number of special gems before the timer runs out, survive a set number of moves, etc.). The objective is to complete the puzzles by fulfilling their objectives. The game mode includes thirteen unique types of puzzles called challenges. Each challenge has seven puzzles of increasing difficulty and a special bonus puzzle.

Challenge Mode Menu

The Challenge menu, as it appears with only the first challenge available.

When the player accesses Challenge for the first time, only the first challenge and its first puzzle are available (with an exception to the Nintendo DS version, where all the challenges are available from the start). Completing the first puzzle of a challenge not only unlocks the second puzzle of that challenge but also the first puzzle of the next challenge. Completing a challenge's second puzzle unlocks its third, completing its third puzzle unlocks its fourth, and so on. Upon completing all seven puzzles of a challenge, an "Eclipse" puzzle becomes available for that challenge, which is an endless variation of that challenge. Unlike standard puzzles, which the player can complete only once, the player can complete Eclipse puzzles as many times as desired, and records high scores.

Challenge Mode Challenge Complete

Skill Stars being awarded after completing a puzzle.

The reward for completing puzzles is Skill Stars. The number of stars given depends on the puzzle number of any challenge completed, with higher puzzle numbers yielding larger numbers of stars. The number of Skill Stars given after completing Eclipse puzzles is based on performance; the greater the scores achieved, the bigger the number of stars awarded.

Like how it is possible to save and continue progress in Classic and Zen (and also Blitz in the mobile version), Challenge supports this feature with its puzzles. However, it is limited to puzzles that do not have to be completed within a time limit. When the player returns to a puzzle with saved progress, options that allow the player to resume or start over appear. It is also possible to restart a puzzle, while attempting one, by selecting the Menu button on the Levelup Tube and then selecting "Restart Challenge" (a prompt asking to confirm or cancel this action will appear). Upon restarting a puzzle, the game overwrites all saved data of that puzzle's previous attempt.

The Challenge menu's appearance varies among the different versions of Bejeweled Twist. In the PC and Nintendo DS version, the menu resembles a solar system with planets representing the challenges, which are positioned around a star with a moon-like object in front of it. In the mobile version, the menu is simpler and the challenges are organized in a list.

Challenges

Name Image Description
Detonator Detonator Challenge This challenge's puzzles involve clearing specific numbers of gems, each within a single move.
Spectrum Spectrum Challenge This challenge's puzzles involve making specific numbers of different gem color/type matches in succession.
Coal Mine Coal Mine Challenge This challenge's puzzles involve clearing specific numbers of Coals, each within a single move.
Chain Reaction Chain Reaction Challenge This challenge's puzzles involve making chains (i.e. consecutive numbers of matches).
Gem Fall Gem Fall Challenge This challenge's puzzles involve making cascades (i.e. matches that make extra matches).
Preserver Preserver Challenge This challenge's puzzles involve keeping specific gem types on the board.
Firestorm Firestorm Challenge This challenge's puzzles involve clearing specific numbers of Flame Gems, each within a time limit.
Stratamax Stratamax Challenge This challenge's puzzles involve clearing specific numbers of gems, each within a limited number of moves.
Arsenal Arsenal Challenge This challenge's puzzles involve clearing specific numbers of Flame and/or Lightning Gems, each within a single move.
Bonanza Bonanza Challenge This challenge's puzzles involve clearing specific numbers of gems, each within a time limit.
Survivor Survivor Challenge This challenge's puzzles involve making specific numbers of moves.
Voltage Voltage Challenge This challenge's puzzles involve clearing specific numbers of Lightning Gems, each within a time limit.
Enigma Enigma Challenge This challenge's puzzles involve making specific numbers of different Special Gem types.

Scoring

Except for Detonator's Eclipse puzzle, Challenge Mode incorporates different scoring mechanics. Unlike other game modes, the player earns points in Challenge by performing actions that contribute to fulfilling the puzzles' objectives. Because of this, the Chain Meter and Score Multiplier are absent; the Levelup Tube displays various counters that respond when the player makes progress during puzzles instead. For example, the Tube tracks the number of gems cleared during a puzzle if the object of that puzzle is to remove gems. All counters on the Levelup Tube reset upon restarting puzzles.

With Eclipse puzzles, and unlike standard puzzles, it is possible to achieve high scores for completing them. Upon getting a high score on an Eclipse puzzle, the game records and displays the score within the Challenge menu. The Levelup Tube also shows the corresponding high score of an Eclipse puzzle during further attempts of that puzzle. Each time the player achieves a new high score on an Eclipse puzzle, the game overwrites the previous score of that puzzle.

Trivia

  • Because there are no penalties for making non-matching moves in Challenge, the sound that plays after doing so is absent.
  • An early screenshot of the PC version of Bejeweled Twist suggests that Challenge was to be unlocked before earning the rank of Rotator, like how it is in the mobile version.
  • Unlike other versions, in the mobile version, all puzzles cannot be saved and continued. Besides, in the mobile version, after completing all seven puzzles in a challenge, it reunlocks the first puzzle instead of the Eclipse puzzle.
  • In the mobile version, if the player failed in a puzzle (time runs out, out of moves, game over...), a notification says: "Commiserations - Better luck next time" will appear.
  • In Nintendo DS version, it is possible to save a timed challenge unlike the PC version which is not. Also in this version, everytime you complete a challenge, "The Voice" will say Challenge Complete!, the same message you heard when completing Bonus Challenges instead of playing the challenge complete sound.
  • Based on an unused XML document present in the game files of Bejeweled Twist, Challenge Mode once had a challenge called Locksmith, Some Youtubers have made their custom Locksmith challenges.
  • For coding information about the challenges, see Challenge Objectives and Rules.
  • Names for this game mode in other languages(See below) all use their respective word for "Challenge", while Japanese uses a direct transcription of the original English name.

Names in other languages

Language Name Meaning
Japanese チャレンジ
Charenji
Challenge
Spanish Desafío Challenge
French Défi Challenge
German Herausforderung Challenge
Italian Sfida Challenge
Portuguese Desafio Challenge

Gallery

PC version

PC Challenge Planets

Mobile versions

Note: The screen size may vary between models.

Nintendo DS version

See also


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