|Release date||December 7, 2010|
The standard mode of gameplay where players match as many gems as they can in a limited number of moves. If there are no moves left, the game ends.
The endless mode of the game. Here, players can relax and collect as many points as possible.
This mode is a fast-paced game where players collect as many points as they can in one minute. Along the way, there are Time Gems which extends the playing time at the end of the round.
There are 40 Quests divided into five relics of increasing difficulty. Each relic has eight mini games for the player to play.
Players have to match gems to form "hands" of cards to gain points. This continues until the player gets the Skull side of a Skull Coin Flip.
A hidden mode where they collect treasure within 90 seconds by digging underground.
A mode where the player has to match as many butterflies as they can before they get eaten by a spider at the top.
A mode where ice is climbing up the board. Players have to survive for as long as they can before the board freezes over.
Bejeweled 3 Plus
In July 27, 2012, Bejeweled 3 was re-released under the name of Bejeweled 3 Plus, exclusively available to versions of the game in mainland China. This is an upgrade to the original game that extends it with new features and gameplay modes, as well as certain changes to decrease the difficulty for the player. New modes and gameplay changes include the following:
- Timebomb Eclipse: Bombs come down from the top of the screen, similar to Bejeweled Twist. The player has 60 seconds to destroy each individual bomb that comes on screen; this time will decrease the more bombs that are destroyed. The game is over once one of the bombs' timer reaches 0.
- Strategy Bomb: Like Timebomb Eclipse, bombs will come down from the top of the screen. However, similar to how Bomb Gems had worked in Bejeweled Twist, their timer goes down every time that a move is made. The game is over either once one of the bombs' timer reaches 0, or your score exceeds 1 Million, because at this scoring point, a 0 bomb will drop on the board and end your game.
- Blazing Speed now takes nine quick consecutive matches, rather than the original game's fifteen. This could be considered as a way for creating an easier difficulty balance to assist in prolonging gameplay in both Lightning Mode and Timebomb Eclipse.
- Unlike its original incarnation, Ice Storm now has Blazing Speed available during gameplay. Like Lightning Mode and Timebomb Eclipse, the player only needs to make nine consecutive matches in quick succession to trigger Blazing Speed.
- Although the gems' graphics were reused from Bejeweled Twist, this game's (and also Bejeweled Blitz) icon shows the Blue Gem graphic from Bejeweled 2.
- If Hardware Acceleration is disabled;
- The loading circle won't appear (although, the stars will still stay).
- Instead of a wormhole, the transition is replaced with a crystal ball transition (the similar transition when the player enters a game mode).
- The main menu floor is different.
- Rotatable backgrounds will be "flat" and slide instead.
- The in-game backgrounds won't animate.